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Easy as pie...

Alrighty, so let's draw a quick background.

I open up a background that I made before so this way I have all the colours I need. Then, I choose the colour of the ground outline and then the lasso tool and draw a quick line with it.

Then I flood fill it. For me it's cntrl-del, but you can just switch to the paintbucket [k] and click.

Then, I go to the selection menu and in modify, I choose Contract, and set the field to 1 and then hit delete. This clears everything but the outline.

Now fill this area in with the light sand colour and make a new layer.

Alrighty then. Now on the new layer we are going to draw some sand dunes. I'm going to do them the same exact way I drew the ground, with the lasso.

Then follow the same steps, fill it in brown, contract by 1, erase the insides, and fill it with the sand colour.

Bop, we just started and we're almost done. Now I'm going to drag the sky layer in behind everything on it's own layer...

Now for the shadow. I'm going to make a new layer then select all the areas where there is sand, not the outline, just the filled colour. With these selected [magic wand of course, no AA and using all layers] I'm then going to fill the selections in on the new layer with the dark sand colour that I plucked off my older drawing.

Now, with the lasso tool again, I select the areas that I feel the light would be hitting, which is the tops of the sand dunes and some areas on the ground.

I don't have good feelings about how this will turn out... But I shall continue anyway, I'm usually always surprised with the shading. So here I have one part selected. Now I just go back and deselect the parts of the ground that are selected. I'm only concerned with the dunes at the moment.

Now hit delete and get rid of the selected colour... The light should shine through. I don't think it looks so bad. Now the ground...

Same thing, deselect the colour you want to stay and then hit delete. The colour I want to stay is anything in the dunes, so deselect everything there till it's just ground.

Then hit delete...

Whiz-Bang, a [simple but effective] background.

Now for the other little eric bits. This really only applies to trying to emulate me, and I hope you don't want to do that for the rest of your life, there are much better styles out there for you to use than mine.

I think the one thing people most notice is the little textures I put in the ground. I don't know if they work when it comes to being artistically interesting but I like to do them anyways. So here is how I do them...

The first thing I need to do to this background is give myself more dark... So I'm going to encircle it at the bottom, like so:

Now, with that darkness I just quickly draw lines in the ground with the lasso and then fill them in, starting with the dark sand first...

This is just random really, I have no plan when I do this. It just comes down to luck if it looks good on the first try... Which it usually doesn't. But that's ok, it's on it's own layer we can easily fix it. So, fill these selections in with the dark sand...

And we have this, not too bad. I think that helps you get an idea of what I do. Actually, if you look at the background, the upper right corner is very boring looking. It needs something, so I would prolly put a mountain back there using another set of colours. So let's do that, taking the colours from this background:

And on a new layer behind all the sand layers, we draw a quick mountain the same way everything else was drawn. I think it would be a good idea to over lap the little bit of sky circle so that it pushes it to the background and people can't be confused as to what the foreground and background and sky is. Like this:

It looks alright I guess, but there is one more thing that I want to change cause I'm anal... This area:

I want to clean this line up... Like this...

I think we are done now, I'd just save it as a gif and then upload it to sylpher, but you can skip these steps quite easily.

12 colours, not bad.

Help at all?

eric

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